
The Beginning of Something Epic: Building a Better Intro
A New Beginning for New Heroes… and Why That Matters to You. Yes, YOU.
We see you, Level 50 legend. Rockin’ that sweet, sweet end-game gear. Your armor glows. Your weapon hums with power. Your epic mount… never poops. You’ve solo’d bosses most players wouldn’t dream of touching without a 4-person party. And we love you for it.
But we also know you’re probably giving us some side-eyes right now, thinking things like,
“Why are the devs working on a new intro?!”
“I wanna be curb-stomping Vane for funsies!”
“Shouldn’t y’all be making me more end-game content?”
Fair. Totally fair.
But let me hit you with some real talk that critically hits:
We Need More New Players Reaching Battleon
The current early game experience? It's from over 5 years ago, which is practically ancient in game years. It doesn’t show off all the awesome new features AQ3D has grown into—like customizable Hotbar Skills, the Spellforged system, item Augments, improved Class mechanics, or how ridiculously adorable Elf Girls are.
And, honestly, not enough new players are making it through the Tutorial, let alone reaching Battleon. That’s a HUGE loss of potential friends, guildmates, future PvP rivals, and some really wacky armor getups for those awesome dungeon raids. If too many players skedaddle before hitting Level 10, they’ll never get to experience all the juicy content that you already know and love.
That hurts us. It hurts you. And it hurts the game.
Let’s Talk About the Daimyo Domino Effect
When less people play → less support for the dev team → less content → less people playing.
BUT! Uno reverse that:
More people playing → more support → more content → more people playing → more friends → more everything!
That’s the dream. And the key to making that dream come true? A killer and captivating new intro.
So What’s In the Works?
Our team is hard at work crafting a brand-new beginning for AQ3D. This isn’t just another reskin of Dragonwatch Keep. It’s a full-on, lovingly built journey that introduces who YOU are, what you CAN do, and WHY Lore needs you—all the while showing off the newest systems and most fun features the game has to offer.
Think:
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Revamped early game to excite & educate without overwhelming
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Updated tutorials on how to use Classes, battle tactics, and glowing-up gear
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A deeper dive into features like crafting, housing, and more
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Shiny rewards to keep players motivated early on
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And ofc… we'll reward our higher levels heroes who join in on the fun
Whether you’re into slaying baddies or snapping selfies with an Elf (omg Elfie Selfies, awww), this intro will help every single new hero fall in love with AQ3D the way you did!
Thank You for Being Here
To our high-level legends, mid-level monster-hunters, and brand-new Battleon residents alike: thank you. Seriously! Every time you log in, every time you snag some Dragon Crystals or upgrade to a Guardian Membership, and every time you tell a friend about AQ3D, you’re helping us keep this world alive and growing!
The new intro is a gift to future heroes, but it’s also an investment in YOU. Because the more players we welcome (and keep!), the more content we can build, the more events we can run, and the more chaos we can unleash… in the best way possible!
Thank you for being part of this wild, weird, and wonderful world of AQ3D.
We can’t wait to see you standing next to a new hero in freshly earned gear, showing them the ropes while proving that no matter how long you’ve been here in Lore, there’s always something fun to do in AdventureQuest 3D!
Battle on,
Beleen, Artix, Clarion, and the AQ3D team
~ written at 5:51 AM with 0 sleep and a dangerous amount of gummy bears