SoundFX

Artix Krieger | Monday, June 26, 2017

SoundFX in Video Games

The Sound of Music II: The Music of Sound

*A heavy beat followed by violins, heavy metal guitar, and a hint of JPOP singing kicks in... your body and soul braces for the 1st ever, world premiere musical design notes.*

I'm playing AdventureQuest 3D...
And its still getting better, see...
Sure the Sound FX are bad...
But they're about to get rad...
Warlic rewrote the system for sound...
Every single line of code from the ground.
We still need to find new sounds that match.
But it should go live in the game's next patch.
Sound can now have 3D positioning...
A more immersive world I am envisioning.
Monsters can have unique sounds built right-in.
So can the maps, and the noise when you win.
This will improve the game in an audible way.
Without any performance hit to the game while you play.

The New Sound Manger

OK... so the meter was terrible on my mad rhymes, but you surely get the point. Now I need to find all kinds of sounds, solid ones that will not disappoint. Rewriting the code is only half of the war. We still need new sounds and a musical score. I would love to share more, but it is now lunchtime. Thankfully for you, the end of this rhyme. Random Adventures coming tomorrow for you to stumble upon... until then, have fun and definitely... BATTLE ON!

 

 

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